{"id":2196,"date":"2025-04-17T07:00:00","date_gmt":"2025-04-17T05:00:00","guid":{"rendered":"https:\/\/www.lepointdepolgara.fr\/?p=2196"},"modified":"2025-04-17T10:13:37","modified_gmt":"2025-04-17T08:13:37","slug":"interview-eric-m-lang","status":"publish","type":"post","link":"https:\/\/www.lepointdepolgara.fr\/index.php\/2025\/04\/17\/interview-eric-m-lang\/","title":{"rendered":"Interview &#8211; Eric M. Lang"},"content":{"rendered":"\n<p>Dans cette discussion un peu sp\u00e9ciale, <strong>Eric M. Lang<\/strong> parle de cinq jeux marquants pour lui, qui ont compt\u00e9 \u00e0 la fois dans sa trajectoire de joueur et dans sa d\u00e9marche de cr\u00e9ateur.<\/p>\n\n\n\n<p><em>In this special episode, Eric M. Lang talks about five games that have had a strong impact on him \u2014 both as a player and a game designer.<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><em>Stratego<\/em>, un jeu de <strong>Jacques Johan Mogendorff<\/strong>, \u00e9dit\u00e9 en 1947 chez <strong>Jumbo<\/strong><br><\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"493\" height=\"230\" src=\"https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/stratego.png\" alt=\"\" class=\"wp-image-2197\" style=\"width:355px;height:auto\" srcset=\"https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/stratego.png 493w, https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/stratego-300x140.png 300w\" sizes=\"auto, (max-width: 493px) 100vw, 493px\" \/><\/figure>\n\n\n\n<p>Un jeu d\u2019affrontement \u00e0 information cach\u00e9e o\u00f9 les joueuses tentent de capturer le drapeau adverse. Ce jeu a marqu\u00e9 <strong>Eric M. Lang<\/strong> par son m\u00e9lange de bluff, de m\u00e9moire et de tension tactique. <\/p>\n\n\n\n<p><em>A game of hidden information and direct confrontation where players try to capture their opponent\u2019s flag. Eric M. Lang was struck by the mix of bluffing, memory, and tactical tension<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Le <em>Yahtzee<\/em>, un jeu de d\u00e9s de <strong>Edwin S. Lowe<\/strong> publi\u00e9 pour la premi\u00e8re fois en 1956 par <strong>E.S. Lowe Company<\/strong><br><\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"653\" height=\"516\" src=\"https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/yahtzee.png\" alt=\"\" class=\"wp-image-2199\" style=\"width:281px;height:auto\" srcset=\"https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/yahtzee.png 653w, https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/yahtzee-300x237.png 300w\" sizes=\"auto, (max-width: 653px) 100vw, 653px\" \/><\/figure>\n\n\n\n<p>Un jeu de hasard et de calcul de combinaisons que <strong>Eric M. Lang<\/strong> appr\u00e9cie autant pour sa clart\u00e9 m\u00e9canique que pour l\u2019\u00e9motion qu\u2019il procure. Il s\u2019en inspire r\u00e9guli\u00e8rement comme \u00ab base m\u00e9canique pure \u00bb pour ses propres cr\u00e9ations.<\/p>\n\n\n\n<p><em>A dice game of luck and combination-building that Eric M. Lang loves for its clean mechanical structure and its emotional arc. He often uses Yahtzee as a foundation or reference point in his own game designs, calling it \u201cpure machinery.\u201d<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><em>Magic: The Gathering<\/em>, un jeu de <strong>Richard Garfield<\/strong> sorti en 1993, illustr\u00e9 par de nombreux artistes, \u00e9dit\u00e9 par <strong>Wizards of the Coast<\/strong><\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"469\" height=\"243\" src=\"https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2023\/10\/Capture-decran-2023-10-03-144320.png\" alt=\"\" class=\"wp-image-537\" style=\"width:331px;height:auto\" srcset=\"https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2023\/10\/Capture-decran-2023-10-03-144320.png 469w, https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2023\/10\/Capture-decran-2023-10-03-144320-300x155.png 300w\" sizes=\"auto, (max-width: 469px) 100vw, 469px\" \/><\/figure>\n\n\n\n<p><br>Un jeu r\u00e9volutionnaire de cartes \u00e0 collectionner qui a profond\u00e9ment transform\u00e9 l\u2019industrie du jeu. <strong>Eric M. Lang <\/strong>consid\u00e8re <em>Magic<\/em> comme un objet culturel majeur, un jeu d\u2019une puissance \u00e9motionnelle, conceptuelle et \u00e9conomique unique.<\/p>\n\n\n\n<p><em>A groundbreaking collectible card game that reshaped the gaming industry. <strong>Eric M. Lang<\/strong> sees Magic as a cultural artifact \u2014 a game of immense emotional and systemic depth that introduced him to the idea of games as personal expression and as a lifestyle.<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><em>World of Warcraft<\/em>, un MMORPG cr\u00e9\u00e9 par <strong>Blizzard Entertainment<\/strong> en 2004<br><\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"555\" height=\"794\" src=\"https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/wow.png\" alt=\"\" class=\"wp-image-2200\" style=\"width:175px;height:auto\" srcset=\"https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/wow.png 555w, https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/wow-210x300.png 210w\" sizes=\"auto, (max-width: 555px) 100vw, 555px\" \/><\/figure>\n\n\n\n<p>M\u00eame s\u2019il ne s\u2019agit pas d\u2019un jeu de soci\u00e9t\u00e9, <strong>Eric M. Lang<\/strong> explique que ce jeu vid\u00e9o embl\u00e9matique a influenc\u00e9 sa mani\u00e8re de penser la narration et l\u2019accessibilit\u00e9. Il \u00e9voque notamment le soin apport\u00e9 \u00e0 l\u2019UX design et la capacit\u00e9 de <em>WoW<\/em> \u00e0 parler \u00e0 tous les types de joueurs.<\/p>\n\n\n\n<p><em>Though not a board game, <strong>Eric M. Lang <\/strong>credits WoW with transforming how he thinks about storytelling and user experience. He praises its polish, clarity, and ability to offer a wide range of playstyles in a welcoming and iconic world.<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><em>El Grande<\/em>, un jeu de <strong>Wolfgang Kramer<\/strong> et <strong>Richard Ulrich<\/strong>, illustr\u00e9 par <strong>Doris Matth\u00e4us<\/strong>, \u00e9dit\u00e9 en 1995 chez <strong>Hans im Gl\u00fcck<\/strong><\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"742\" height=\"534\" src=\"https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/elgrande.png\" alt=\"\" class=\"wp-image-2203\" style=\"width:302px;height:auto\" srcset=\"https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/elgrande.png 742w, https:\/\/www.lepointdepolgara.fr\/wp-content\/uploads\/2025\/03\/elgrande-300x216.png 300w\" sizes=\"auto, (max-width: 742px) 100vw, 742px\" \/><\/figure>\n\n\n\n<p>Un jeu d\u2019influence et de majorit\u00e9 que <strong>Eric M. Lang<\/strong> consid\u00e8re comme un chef-d\u2019\u0153uvre de design m\u00e9canique. Il dit y revenir constamment, tant ce jeu a su cr\u00e9er des dynamiques nouvelles avec une puret\u00e9 d\u2019intention qu\u2019il admire et qu&rsquo;il s&rsquo;agit d&rsquo;une influence majeure, notamment pour <em>Blood Rage<\/em>.<\/p>\n\n\n\n<p><em>An area control game that <strong>Eric M. Lang<\/strong> describes as a masterpiece of design. He sees El Grande as foundational to his own work, citing its abstract yet emotionally resonant dynamics as a major influence on his bigger board games like Blood Rage.<\/em><\/p>\n\n\n\n<p>La version fran\u00e7aise de l\u2019interview.<\/p>\n\n\n<p><iframe name=\"Ausha Podcast Player\" frameborder=\"0\" loading=\"lazy\" id=\"ausha-VOwz\" height=\"220\" style=\"border: none; width:100%; height:220px\" src=\"https:\/\/player.ausha.co\/?showId=2PN36tY9RQZr&#038;color=%2337d6bd&#038;multishow=true&#038;podcastId=4AN0jF94lLJz&#038;v=3&#038;playerId=ausha-VOwz\"><\/iframe><script src=\"https:\/\/player.ausha.co\/ausha-player.js\"><\/script><\/p>\n\n\n<p>La VO de l\u2019interview \/ <em>English version below<\/em><\/p>\n\n\n<p><iframe name=\"Ausha Podcast Player\" frameborder=\"0\" loading=\"lazy\" id=\"ausha-5iAQ\" height=\"220\" style=\"border: none; width:100%; height:220px\" src=\"https:\/\/player.ausha.co\/?showId=2PN36tY9RQZr&#038;color=%2337d6bd&#038;multishow=true&#038;podcastId=zY8rLsQm8aXK&#038;v=3&#038;playerId=ausha-5iAQ\"><\/iframe><script src=\"https:\/\/player.ausha.co\/ausha-player.js\"><\/script><\/p>","protected":false},"excerpt":{"rendered":"<p>On discute avec Eric M. Lang de jeux importants pour lui en tant que joueur et dans son travail de cr\u00e9ation<\/p>\n","protected":false},"author":2,"featured_media":2205,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[168,63],"tags":[1191,1188,1189,1192,1126,894,1185,1186,87,88,1193,1184,787,591,1190,1187],"class_list":["post-2196","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-interview","category-podcast","tag-blizzard-entertainment","tag-e-s-lowe-company","tag-edwin-s-lowe","tag-el-grande","tag-eric-m-lang","tag-hans-im-gluck","tag-jacques-johan-mogendorff","tag-jumbo","tag-magic-the-gathering","tag-richard-garfield","tag-richard-ulrich","tag-stratego","tag-wizards-of-the-coast","tag-wolfgang-kramer","tag-world-of-warcraft","tag-yahtzee"],"_links":{"self":[{"href":"https:\/\/www.lepointdepolgara.fr\/index.php\/wp-json\/wp\/v2\/posts\/2196","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.lepointdepolgara.fr\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.lepointdepolgara.fr\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.lepointdepolgara.fr\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.lepointdepolgara.fr\/index.php\/wp-json\/wp\/v2\/comments?post=2196"}],"version-history":[{"count":6,"href":"https:\/\/www.lepointdepolgara.fr\/index.php\/wp-json\/wp\/v2\/posts\/2196\/revisions"}],"predecessor-version":[{"id":2224,"href":"https:\/\/www.lepointdepolgara.fr\/index.php\/wp-json\/wp\/v2\/posts\/2196\/revisions\/2224"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.lepointdepolgara.fr\/index.php\/wp-json\/wp\/v2\/media\/2205"}],"wp:attachment":[{"href":"https:\/\/www.lepointdepolgara.fr\/index.php\/wp-json\/wp\/v2\/media?parent=2196"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.lepointdepolgara.fr\/index.php\/wp-json\/wp\/v2\/categories?post=2196"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.lepointdepolgara.fr\/index.php\/wp-json\/wp\/v2\/tags?post=2196"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}